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Community and server rules

Rules for our Community, and Game Servers

RULES APPLY TO ALL SERVERS

Our servers share similar rules sets, if there are game specific rules they will be also listed on this page.

COMMUNITY RULES

Our Community Health Standards are important

STAR CITIZEN RULES

We reserve the right to take action as necessary to protect our community and organization.

There is zero tolerance for abusive behavior and bigotry in any form. This includes, but is not limited to racism, sexism, ableism (ex: "retard"), homophobia, and transphobia; harassment and bullying; hate speech and Nazism.

This rule applies to everyone equally. Players' race, background, or beliefs do not grant special permissions on our services. Just because you find it acceptable or funny does not mean it will not make others feel unwelcome.

Rule 1 infractions will result in an immediate removal from our organization and ban from our services without warning.

Represent The Unnamed well. Show respect and sportsmanship to other players, and strive for competitive, fun fights.

Hacking, exploiting, or violating the Star Citizen Terms of Service is strictly prohibited and will not be tolerated.

Intentionally harming, attacking, scamming, helping the enemy in any way or griefing any Unnamed member or ally is strictly forbidden.

Dishonesty or misrepresentation, such as falsifying ship losses or repair claims to gain funds from our Organization's bank or subsidy programs, may result in immediate removal.

Unauthorized Sharing of Organization assets, resources, locations (e.g. mineral deposits), or sensitive information outside the Organization is prohibited.

Streaming Star Citizen gameplay while playing with Unnamed members requires adhering to the following:

  • Discord Voice communication is not to be broadcasted on your stream unless you have explicit permission from EVERYONE in the channel
  • Members Streaming Star Citizen must add the following icons at the front of their name on Discord, as appropriate (when editing your "Server Nickname" click Windows Key + Period to bring up emojis):
    • 🎦 for streaming gameplay
    • 🔊 when Discord audio is included
  • Org. Events/Missions/Ops. will incorporate a "Streaming Permitted: YES/NO/MODIFIED" parameter in the event details, this must be respected; and
  • Star Citizen Streamers are advised to unlink their Twitch from their RSI website profiles, this is because rivals can easily find you via bots.

When participating in any Event or Org Operation, you are required to be on voice-communications (Discord or Mumble) and follow the established Chain of Command. Avoid disruptive behavior like hot-micing (unnecessarily queuing up your mic/background noise), spamming and have assigned a Push-to-Talk button to ensure clear communication.

Your Discord or Mumble username must match your in-game name for operational security purposes.

Commitment to Organization goals and activities. Members are expected to align with the Organizations’ archetypes (e.g., Corporation, PMC, Syndicate) and participate in its primary and secondary activities (e.g. trading, combat, exploration).

Special Interest Groups

  • SIG's are "Special Interest Groups" which are small divisions within a larger division.
    • For example, "Moe's Lubricants" will be a division of "Industry" :reply3:
    • For example, "Naz's Speshul Squadron who kith thy enemies in darkness" will be a division of "Navy"
  • SIG's are designed to bring out interesting gameplay loops, and be directed to do things via the organization.
  • SIG's have lots of freedom, as long as they meet the org goals, they are not their own org.
  • SIG's can only be approved by Group Managers, you must apply to create your group via SquidHub.
  • Only one SIG will exist per functional item.

:reply3: For example, only one Racing SIG is established.

  • There may only be one leader per SIG as per our group system, but you can have as many "Co-Leaders" as desired
  • The SIG's can get their own role color and channel, just note that the sig may not be the top option for many members: we would need:
    • Hex Code of one color :reply3:
    • Hex codes of 2 colors for gradient
  • We ask that you please consider allowing as many people as you can trust into the SIG, and handle it appropriately, we want all members to have a chance.
  • If you are experiencing an issue with a member, within the SIG - whatever it may be. Please contact your group manager or utilize our Disappointed Dads tool via 「🎫」create-a-ticket (Report a UNN. Member), then they will triage and designate.
  • Please do not create silos with SIGs, we want all members to have a chance to engage and play games with each other, unless operationally restricted
  • When creating a SIG, ask yourself these three things before submitting an application
    • What would your SIGs Mission Statement be?
    • How can this SIG thrive in the Unnamed? 
    • Does it follow all the rules and guidelines?
  • SIG roles are reserved for full Unnamed Members, this doesn't mean that new recruits or community members can not join on gameplay.
  • Creation of SIG must follow all ToS with games developers and its beneficiary's
  • Guidelines must stay within the scope of all Unnamed Organization rules.

SQUAD RULES

Admin rulings in-game stand. We are happy to discuss any concerns in our discord.

All licensed Squad servers are obligated to uphold the Squad Code of Conduct and adhere to the License Server Policies as laid out by Offworld Industries. For information regarding bans on shared lists, please read the Community Ban FAQ.

We are partners of the Squad Community Ban List and Squad Guardian. Serious offenses may impact your reputation with participating communities.

We reserve the right to remove players as necessary to protect the health of our community.

There is zero tolerance for abusive behavior and bigotry in any form. This includes, but is not limited to racism, sexism, ableism (ex: "retard"), homophobia, and transphobia; harassment and bullying; hate speech and Nazism.

This rule applies to everyone equally. Players' race, background, or beliefs do not grant special permissions on our services. Just because you find it acceptable or funny does not mean it will not make others feel unwelcome.

Rule 1 infractions will result in an immediate ban from our services without warning.

In-game channels are for gameplay discussion only. Administrative actions and policies are not to be discussed in-game. Admins may clear chat channels and remove individuals using them in a disruptive manner.

The experience of all players should be respected. Streamers should use a delay or map cover when possible. Please refrain from advertising without prior permission on our servers or impersonating members, admins, or developers.

All players should strive for competitive, fun matches. While the server does have auto-balancing enabled, we reserve the right to make manual squad adjustments should we see the need. We ask you keep server health in mind while using our services.

Players should actively attempt to contribute to the team effort. You can contribute to your team by attacking or defending, running supplies, destroying enemy objectives such as radios, hunting artillery pieces or fobs, supply line disruption or scouting. If you are unsure if you are actively contributing to your team, you’re probably not.

Hindering, trolling, or griefing players or your team is not allowed. This includes teamkilling, destroying friendly assets, or keeping assets intentionally out of play for extended periods of time.

You must acknowledge in game chat when you team kill. Intentional team killing is not tolerated on our servers.

Ghosting and Teaming are prohibited. Do not share tactical information with the opposing team.

Cheating, Hacking, and Exploiting are prohibited.

Squads 

Squad Leaders must have a mic and communicate in English. SLs are expected to actively lead their Squads and contribute to the team.

Do not create a squad you do not intend to lead. Squad Baiting or passing Squad Lead without prior consent is not permitted. If you make a squad by mistake, disband the squad.

No locked squads under 4 players, unless with an armor claim or if they are actively contributing to the team via a task such as mortars or logistics.

Assets

All Unnamed servers are considered name claim. Squad names should be exact or very similar name to the asset in the in-game vehicle list to be valid. Any vehicle requiring squad leader approval may be name claimed, excepting logis as they are considered team assets.

First squad named after the asset has the asset. Command squad forfeits any claims. One vehicle claim per squad.

Claims extend to respawn order. Wait for your vehicle to respawn; do not take another that respawned first without permission.

Names that do not specify a vehicle- such as "Armor, MBT, or Tank"- do not get claim. Vehicle nicknames such as "Brad, Chally, or Warrior" are also not valid claims as they do not match the in-game list.

Claimed assets should be used in a timely manner. You are expected to be ready at main when your asset spawns. Claims left in main for extended periods may be invalidated by admins.

You cannot solo vehicles that require crewman kits, you must have 2 crewman in the vehicle before leaving main. If you have lost a crew member, return to the nearest spawn and regroup when safe to do so.

All players claiming helicopters must be able to effectively pilot that vehicle. If you are unable to, your squad may be renamed and you’ll be asked to no longer pilot on our servers.

Main Camping Rule

No approaching or engaging within one FOB radius of the enemy main. This includes attacking enemy assets within the radius, or being physically within the radius. No benefit of the doubt will be given to players engaging near the enemy main!

Enemies can shoot you from within, but then forfeit their protection from you. You may ONLY engage the source of fire. If you kill a vehicle that is not the source of fire, you will be punished for main camping.

Main Camping rules are adjusted on some layers due to choke points. On Sanxian and Harju layers with a single exit by bridge, the protected main zone will be extended by a second FOB radius centered on the end of the choke point.

This rule is relaxed if entering the radius is necessary to contest the active objective (ex: some first or last objectives).

Indirect fire must launch from beyond a FOB radius of their main base.

Harju maincamp example

               

Click to enlarge

Do not do anything that may harm the health of the seed. This includes removing spawn points, rushing habs, spawn killing, spamming explosives, or attempting to end the seed early.

Seeding is the life blood of any Squad server. If you or your actions are having a negative effect on this process, regardless of that action being explicitly against the rules here, you will be removed.

Privacy Statement
 

By connecting to our servers, you consent to the collection, use, and disclosure of your personal information as described in this Privacy Statement.

We collect your Steam Account info that is publically available. Reference Steam Privacy Agreement 5.4 This information does not fall under the GDPR's Right to Erasure since it's still needed for the purpose in which is was collected, to Ban Players from Game Servers. Reference GDPR Article 17, 1(a)

 
Information We Collect

When you connect to our servers, we may collect the following information:

  • Your IP address
  • Your SteamID
  • Your EOSID
  • Other information that you provide to us, such as your username and email address

Use of Your Information

We use your information to:

  • Provide you with the best possible gaming experience
  • Administer our servers
  • Check all records against other connections for integrity and enforcement

We may also use your information to improve our servers and services.

Disclosure of Your Information

We may disclose your information to:

  • Our employees and contractors
  • Law enforcement agencies, if required by law
  • The Game Developer
  • Our partner servers for global enforcement of banned individuals

Security of Your Information

We take reasonable steps to protect your information from unauthorized access, use, or disclosure. However, no security system is perfect, and we cannot guarantee the security of your information.
 
Contact Us
If you have any questions about this Privacy Statement, please contact us on Discord or email at meckle@theunnamedcorp.com.
Effective Date
This Privacy Statement is effective as of [December 1, 2021].
Partner Servers
We work with partner servers to enforce bans on individuals across multiple servers. This helps to ensure that banned individuals cannot simply join a new server and continue their disruptive behavior. When we share information with our partner servers, we only share the information that is necessary to enforce the ban. This information may include your IP address, SteamID, and EOSID. Our partner servers are required to use this information only for the purpose of enforcing bans. They are not allowed to use this information for any other purpose. We believe that working with partner servers is the best way to ensure that our servers are a safe and enjoyable environment for all players.

ARMA RULES

Admin rulings in-game stand. We are happy to discuss any concerns in our discord.

We reserve the right to remove players as necessary to protect the health of our community.

There is zero tolerance for abusive behavior and bigotry in any form. This includes, but is not limited to racism, sexism, ableism (ex: "retard"), homophobia, and transphobia; harassment and bullying; hate speech and Nazism.

This rule applies to everyone equally. Players' race, background, or beliefs do not grant special permissions on our services. Just because you find it acceptable or funny does not mean it will not make others feel unwelcome.

Rule 1 infractions will result in an immediate ban from our services without warning.

In-game channels are for gameplay discussion only. Administrative actions and policies are not to be discussed in-game. Admins may clear chat channels and remove individuals using them in a disruptive manner.

Do not spam team or enemy radio channels with music or other audio.

Do not abuse the vote kick system, or initiate vote kicks against active GMs. Instead, please report issues via discord ticket to our admin team.

The experience of all players should be respected. Streamers should use a delay or map cover when possible. Please refrain from advertising without prior permission on our servers or impersonating members, admins, or developers.

All players should strive for competitive, fun matches. Admins may intervene at times to maintain a quality environment. We ask you keep server health in mind while using our services.

Players are expected actively attempt to contribute to the team effort. You can contribute to your team by attacking or defending, running supplies, destroying enemy assets, supply line disruption or scouting. If you are unsure if you are actively contributing to your team, you’re probably not.

  • Hindering, trolling, or griefing players or your team is not allowed. This includes teamkilling, destroying friendly assets, or keeping team assets intentionally out of play for extended periods of time.

    Ghosting and Teaming are prohibited. Do not share tactical information with the opposing team.

    Do not wear enemy armbands or uniforms.

    Cheating, Hacking, and Exploiting are prohibited. This includes exploiting bugs for a gameplay advantage.

No helicopter ramming.

Avoid building excessive numbers of or redundant assets. Admins may remove assets when necessary to maintain server performance.

No approaching or engaging within the main camping exclusion zone marked on your map. This includes attacking enemy assets within the radius with direct or indirect fire, or being physically within the zone.

Enemies can shoot you from within their main zone! No benefit of the doubt will be given to players engaging near the enemy main!

This rule includes any active objectives that fall within the main exclusion zone.

Seeding is when the servers are at low populations (Sub 64 players). 

Press Me for our Seeding Guide

Do not do anything that may harm the health of the seed. The goal is to get the server filled as quickly as possible!

Seeding Zone Engagement Only:
- Fight only on and around the midline objectives.
- Do NOT capture or contest objectives beyond your team’s side of the midline.
- Do NOT cross into the enemy team’s seeding safe zone under any circumstances.

Seeding Zone Definition:
- The seeding/midline zone is visually marked on the map during seeding.
- This zone stretches across the center of the map and is flanked by clearly labeled North and South Seeding Safe Zones.

Safe Zone Restrictions:
- You may not fire into or across the midline from within your team's seeding safe zone.
- You may not fire into the enemy's seeding safe zone
- Indirect Fire (mortars, artillery, etc.) may only be fired from within the seeding zone.

AFK Behavior:
- AFK kick is disabled during seeding. You may AFK responsibly while seeding is active.

Admins may:
- Use “Spontaneous Lightning Bolts”, “Artillery Strikes”, clothing removal, AI spawns, or kicks for persistent violations

Events & Incentives:
- GMs may run in-game events or give prizes to encourage midline activity during seeding.

BAN APPEALS

APPEAL YOUR BAN

ABUSE REPORTING

REPORT A UNN. ADMIN OR MEMBER