End Game – Trading Posts, and Landsraad

Endgame Overview #

The endgame in Dune: Awakening revolves around spice controlhigh-risk PvP/PvE activities, and political domination in the Deep Desert. Crafting and resource management remain critical, but the focus shifts to territory control, faction warfare, and securing rare schematics.

Key Endgame Activities

Deep Desert Operations

  • Spice Harvesting: Control spice blows (massive spice deposits) using harvesters and thumpers.
  • Eco-Labs: Instanced PvE dungeons with rare schematics and materials.
  • Control Points: Capture and hold objectives for faction influence and resource bonuses.
  • Sandworm Management: Use thumpers to distract worms during spice extraction.

Crafting & Progression

  • High-Tier Gear: Requires spice-infused materials (e.g., Spice Melange, Plasteel).
  • Unique Schematics: Found in Eco-Labs, crashed ships, or faction missions (limited-time use).

Weekly Resets

  • Coriolis Storm: Wipes temporary bases and reshuffles POIs every Tuesday.
  • Landsraad Voting: Weekly political events that alter server-wide rules.

Spice: The Endgame Lifeblood #

Spice is essential for crafting endgame gear, influencing politics, and trading.

Method Details
Spice Blows Dynamic events marked by purple clouds in the Deep Desert. Players deploy thumpers to attract or distract sandworms and use harvesters (sandcrawlers) and carryalls for industrial-scale spice extraction. These are high-risk, high-reward activities due to PvP and sandworm threats, and are the primary way to obtain spice in large quantities.
Eco-Labs Rare spice caches guarded by hostile NPCs.
Crashed Ships Loot spice from wreckages during world events.

Deep Desert Points of Interest (POIs) #

The Deep Desert features procedurally generated POIs reset weekly:

  • Spice Blooms (large/small deposits)
  • Eco-Labs (instanced PvE dungeons)
  • Crashed Ships (lootable wreckages)
  • Control Points (PvP capture zones)
  • Imperial Testing Stations (high-tier resource nodes)
  • Natural Landmarks (e.g., Hagga Rift, Misrabar rock formations)
  • Radiation Zones (hazardous areas with rare materials)

Player Trading & Trading Posts #

Trading is central to the player-driven economy, facilitated by The Exchange and physical hubs.

Trading Posts #

Name Functionality Player Capacity
Griffin’s Reach Early-game hub for contracts and basic trade. ~40 players
The Anvil Mid-game post with advanced schematics. ~50 players
Arrakeen/Harko Village Social hubs with global Exchange access. 100–200 players

Trading Mechanics #

  • The Exchange: Server-wide marketplace for blueprints, schematics, spice, and gear.
  • Direct Trading: Limited to social hubs (e.g., Arrakeen).
  • The Unnamed Corp’s Role: Our Discord server will host auctions, bulk trades, and schematic sharing.

Tradable Items #

  • All craftable gear, including endgame items.
  • Blueprints (except faction-exclusive schematics).
  • Spice, water, and raw materials.

The Landsraad: Political Power Plays #

The Landsraad is a weekly political system where guilds and factions vote on server-wide policies.

Known Policies #

Policy Effect
Right of Salvage Enables full-loot PvP in the Deep Desert for 7 days.
Crafting Boosts Increases yield for specific resources (e.g., +20% spice harvest).
Economic Modifiers Adjusts taxes or trading fees.
Faction Buffs Grants combat or survival bonuses to Atreides/Harkonnen.

How to Vote #

  • Guild Alignment: Only guilds pledged to Atreides or Harkonnen can propose/vote.
  • Influence Points: Earned by completing faction missions, controlling POIs, or harvesting spice.
  • Voting Process:
    1. Guild leaders submit proposals.
    2. Members vote via the Landsraad menu at social hubs.
    3. Majority vote determines the active decree.

Key Rules #

  • Solo players contribute influence but cannot vote directly.
  • Policies reset weekly with the Coriolis Storm.

Conclusion #

Endgame success in Dune: Awakening demands mastery of three pillars:

  1. Spice Dominance: Control harvesting operations and craft top-tier gear.
  2. Economic Savvy: Trade strategically via The Exchange and guild networks.
  3. Political Strategy: Shape server rules through the Landsraad to favor your faction.

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Updated on May 31, 2025